🔗 Share this article Behind the Scenes of the Fallout Universe, the Gaming World’s Most Surprising TV Hit The post-apocalyptic TV show has made a triumphant return to its platform, and it's safe to say that fans were agreeably astonished by the excellence of its first season. By portraying the atomic-age, post-apocalyptic United States through the eyes of three different characters, it effectively portrayed various facets of the gamer's experience. There was vault-dweller Lucy, attempting to do the right thing and discovering that the wasteland made that exceptionally challenging; Max, the militant faction initiate, who begins to question his faction's authority and unleashes a lot of havoc in powered exoskeleton; and the Ghoul, a fan-favorite figure who has entirely abandoned any sense of morality out in the radioactive badlands. Building Anticipation for the Second Season The debut season's finale unveiled crucial details about who helped cause the global annihilation that sealed a group of people in bomb-proof bunkers for an extended period. It also left several enigmas unresolved for the second season – and, this time, expectations are significantly higher. “We’ll take ‘pretty good’ – we should print that on merchandise,” quips the show's co-creator. “Starting the initial season, everyone’s like, ‘Just don't mess it up’,” comments a key figure from the games. “We are thrilled with the feedback to the show, so now people are coming in with more excitement and new expectations.” The Mojave Beckons for Season Two The new season is located in the neon-lit city, the backdrop of the 2010’s game Fallout: New Vegas, which is often praised for having the best writing and characters in the franchise, despite the fact that it was technically flawed at launch. “It’s more of a desert vibe, a Southwestern essence, that’s so integral to that game,” notes Nolan. “That dusty, blasted-out iconic highway vibe of the game is so much enjoyable to incorporate into the show.” In the series narrative, a significant amount of time has elapsed since the story of the New Vegas game by the time the characters arrive there. Yet, the creators suggest that it does reference the player’s journey. The Importance of Physical Sets The Fallout TV series is distinguished by its physical authenticity – its production team insisted on real props and environments were constructed, mirroring the makeshift nature of the settlements in the games. “As a sci-fi fan, so many shows I watch, I’m aware that they’re all filmed against a digital backdrop,” says another of the showrunners. “The key objective of an translation, especially of a interactive medium, is to feel like it’s authentic.” In fact, pretty much everything you see on-screen is physical, even the infamously terrifying mutated beasts known as the apex predators. In the show, they are brought to life with practical effects, and were reportedly quite terrifying up close. Made by Fans, for Fans The Fallout series resonates because it is made by accomplished storytellers who are also dedicated players, alongside the original creators behind the video games. This shared passion for the world is clear in the final product. The second season is being released on a episode-by-episode basis rather than as a full-season drop, representing a shift from the previous season. This format will allow for a new audience reaction, a dynamic the showrunners themselves are looking forward to witness. “It delves deeper, it’s bigger, it’s funnier, it has a lot of surprises,” says Howard. “I can't wait to seeing what people think.”